hey! bought a copy from The Lost Bay studio after watching theDD video and really love the premise! Maybe consider adding an entry for your game to the BoardGameGeek so more people can hear about it! I think a lot of solo gamers there would be super interested in that. Peace!
You wanna print the "us_printready" PDF. It should print them in a way where you can stack em on top of each other. Staple and fold together like a book. The pages will look like they're all over the place, but it should work out when it's folded together.
If your printer is giving you trouble with the double sided thing, you can just print the "A4_doublepageview" PDF and staple it on the left edge. Like it's a very wide booklet. Front cover will look a little wonky, but at least it'll be altogether.
I absolutely love this game! I was lucky enough to scoop up a physical copy too!
I do have a question though. Concerning your "challenge tip" on page 4 concerning the 3D6. I get the concept, but not how to adjudicate the result. In hopes of being breif, how you interpret the results with pre-set die?
the majority of your dice roll determines the result.
So if you're going to a new tile, and it's surrounded by 3 forests and a desert. Then you would set aside a dice with a 2 set. And then roll the remaining 2 dice. This should make the odds more likely to roll another forest.
This should make the map look a little more normal and less sporadic with a bunch of different terrains.
The dice do what they want. But statistically it should help make the map a little prettier.
Honestly, this game is a lot of fun. Really, really enjoyed it from start to finish - especially the map drawings and knowing that what I build is unique to me. The mechanics worked great and I never got "stuck" or confused as to what to do next or in a certain scenario, etc. Check this game out, you won't regret it.
I've bought this several times for friends and only just now realized I haven't left a written review - this is absolutely one of the best introductions to solo RPGs, in my opinion!
It's structured and a lot like a board game, but with a lot of freedom - the God Events help tie everything into a cohesive narrative with a goal.
Beat it after a few tries and am super satisfied with my experience. Can't wait for whatever Hinokodo has in store next!
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hey! bought a copy from The Lost Bay studio after watching theDD video and really love the premise! Maybe consider adding an entry for your game to the BoardGameGeek so more people can hear about it! I think a lot of solo gamers there would be super interested in that. Peace!
I absolutely should. I think I started to do that back in August, and couldn't figure it out. But I'll try again. Good reminder!
Thanks for adding the entry!
No problem! Now to figure out how to make it look pretty!
oh, hmm. I'm seeing a rpg geek site. Shouldn't I do that instead?
I’m pretty sure it can be onboth sites at the same time! Wider audience!
I feel like an idiot... but how do I build this? I've never made a zine before...
You need a printer that can print double sided.
You wanna print the "us_printready" PDF. It should print them in a way where you can stack em on top of each other. Staple and fold together like a book. The pages will look like they're all over the place, but it should work out when it's folded together.
If your printer is giving you trouble with the double sided thing, you can just print the "A4_doublepageview" PDF and staple it on the left edge. Like it's a very wide booklet. Front cover will look a little wonky, but at least it'll be altogether.
I absolutely love this game! I was lucky enough to scoop up a physical copy too!
I do have a question though. Concerning your "challenge tip" on page 4 concerning the 3D6. I get the concept, but not how to adjudicate the result. In hopes of being breif, how you interpret the results with pre-set die?
the majority of your dice roll determines the result.
So if you're going to a new tile, and it's surrounded by 3 forests and a desert. Then you would set aside a dice with a 2 set. And then roll the remaining 2 dice. This should make the odds more likely to roll another forest.
This should make the map look a little more normal and less sporadic with a bunch of different terrains.
The dice do what they want. But statistically it should help make the map a little prettier.
Wow! That's a really elegant solution for one of my few qualms with a random Hex crawl.
Thank you very much for the reply.
Honestly, this game is a lot of fun. Really, really enjoyed it from start to finish - especially the map drawings and knowing that what I build is unique to me. The mechanics worked great and I never got "stuck" or confused as to what to do next or in a certain scenario, etc. Check this game out, you won't regret it.
I've bought this several times for friends and only just now realized I haven't left a written review - this is absolutely one of the best introductions to solo RPGs, in my opinion!
It's structured and a lot like a board game, but with a lot of freedom - the God Events help tie everything into a cohesive narrative with a goal.
Beat it after a few tries and am super satisfied with my experience. Can't wait for whatever Hinokodo has in store next!
This is a cool little game, with some great narrative hooks. Reviewed recently at the Dungeon Dive.
An unusual solo TTRPG/board game hybrid that caught my attention like no other game this year. You owe it to yourself to give it a try.
A neat solo game, with some fresh setting ideas and great visual design. absolutely worth the price!